trait tycoon
available for web: safari on mac, or chromium browsers (edge) on windows.
"trait tycoon" - an idle game about scaling unit traits, procedurally!
a game designer, searching for units for their upcoming hex based strategy game, discovers an island behind the pyramid. interact with the creatures to make the perfect units for playtesting!
controls
- [wasd + mouse] first person controller
- clicking, mouse
- [check objectives button], compares the current pool of units with the current objectives, and verifies them as complete
- [click on units] see the status of current units
- [click on buttons] cause events that dynamically affect units behavior
"built to scale"
as units scale over time and their units change, the scale of their physical attributes change. a healthier unit might grow larger after a life event, or
credits
built by crab on fire w the help of the godot community and the power of open source!
Crab on Fire LLC
crabs on fire:
alexrc - programming, music and sound design
cm - game development and game design
paulb - art, animation, and sound design
Tools
Godot
Author: Juan Linietsky, Ariel Manzur, and contributors
Source: godotengine.org
License: MIT License
Git
Author: Linus Torvalds
Source: git-scm.com
License: GNU General Public License version 2
Godot Game Template
Author: Marek Belski and contributors
Source: github: Godot-Game-Template
License: MIT License
Kenney FPS Game Template
Author: [Kenney](https://github.com/KenneyNL)
Source : [github: Starter-Kit-FPS](https://github.com/KenneyNL/Starter-Kit-FPS)
License: [MIT License](https://github.com/KenneyNL/Starter-Kit-FPS?tab=readme-ov-file#license)
[Spine Runtimes License Agreement]
Last updated February 20, 2024. Replaces all prior versions.
Copyright (c) 2013-2024, Esoteric Software LLC
Integration of the Spine Runtimes into software or otherwise creating derivative works of the Spine Runtimes is permitted under the terms and conditions of Section 2 of the Spine Editor License Agreement:
Status | In development |
Platforms | HTML5 |
Release date | 95 days ago |
Rating | Rated 2.5 out of 5 stars (4 total ratings) |
Authors | crabonfireco, CM, rcoppy, Paul Barbato |
Made with | Godot |
Tags | Animation, Cozy, FPS, Game Maker's Toolkit Jam, Godot, Hand-drawn, Idle, Music, vibes |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Interactive tutorial |
Comments
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Interesting...
Thank you for playing... :)
-cm
I do not understand. BUt looks fun!
Hi, thank you for checking this out! By any chance are you seeing a crab character animate and walk around? or just an empty island?
We believe there are rendering bugs on web we're sorting out - wondering what browser you used? - cm
Ye I saw crabs, and I could to make new, also they became bigger)